Science and gaming: inspiration from an interactive medium
Scientists use video games to engage audiences, treat patients, and collect data. Can we gamify SciComm?
Applications are open for our 2025 cohort! Visit our hiring call for more information.
Applications are open for our 2025 cohort!
Visit our hiring call for more information.
Scientists use video games to engage audiences, treat patients, and collect data. Can we gamify SciComm?